

When creating a combat encounter, let your imagination run wild and build something your players will enjoy. Revised difficulty labels with alternate tables included. The first thing I wanted to get some feedback on was my revised XP Threshold by Character Level table (original on pg 82 of the DMG):ĮDIT: version 2.0 of the table is attached now.ĮDIT (1/13/16): version 3.0 of is up. I do, however, find most of them interesting. First, to be clear I generally think 5e monsters are, especially at higher levels, a little weak. Since there have been a few of threads about the lack of interesting and/or threatening monsters in 5e I thought I would start discussing the revised monster and encounter design guidelines that I have been working on.
